Item Successfully Added to Cart
An error was encountered while trying to add the item to the cart. Please try again.
OK
Please make all selections above before adding to cart
OK
Share this page via the icons above, or by copying the link below:
Copy To Clipboard
Successfully Copied!
Game Theory and Strategy
 
Game Theory and Strategy
MAA Press: An Imprint of the American Mathematical Society
Softcover ISBN:  978-1-4704-7196-5
Product Code:  NML/36.S
List Price: $65.00
eBook ISBN:  978-0-88385-950-6
Product Code:  NML/36.E
List Price: $50.00
MAA Member Price: $37.50
AMS Member Price: $37.50
Softcover ISBN:  978-1-4704-7196-5
eBook: ISBN:  978-0-88385-950-6
Product Code:  NML/36.S.B
List Price: $115.00 $90.00
Game Theory and Strategy
Click above image for expanded view
Game Theory and Strategy
MAA Press: An Imprint of the American Mathematical Society
Softcover ISBN:  978-1-4704-7196-5
Product Code:  NML/36.S
List Price: $65.00
eBook ISBN:  978-0-88385-950-6
Product Code:  NML/36.E
List Price: $50.00
MAA Member Price: $37.50
AMS Member Price: $37.50
Softcover ISBN:  978-1-4704-7196-5
eBook ISBN:  978-0-88385-950-6
Product Code:  NML/36.S.B
List Price: $115.00 $90.00
  • Book Details
     
     
    Anneli Lax New Mathematical Library
    Volume: 361993; 244 pp

    This book is an introduction to mathematical game theory, which might better be called the mathematical theory of conflict and cooperation. It is applicable whenever two individuals—or companies, or political parties, or nations—confront situations where the outcome for each depends on the behavior of all. What are the best strategies in such situations? If there are chances of cooperation, with whom should you cooperate, and how should you share the proceeds of cooperation? Since its creation by John von Neumann and Oskar Morgenstern in 1944, game theory has shed new light on business, politics, economics, social psychology, philosophy, and evolutionary biology.

    In this book, its fundamental ideas are developed with mathematics at the level of high school algebra and applied to many of these fields (see the table of contents). Ideas like “fairness” are presented via axioms that fair allocations should satisfy; thus the reader is introduced to axiomatic thinking as well as to mathematical modeling of actual situations.

  • Table of Contents
     
     
    • Chapters
    • Part I. Two-Person Zero-Sum Games
    • Part II. Two-Person Non-Zero-Sum Games
    • Part III. $N$-Person Games
  • Additional Material
     
     
  • Reviews
     
     
    • “Game Theory and Strategy” is an elegant, crystal-clear expository work. Key concepts are emphasized and clearly explained.

      Nature
  • Requests
     
     
    Review Copy – for publishers of book reviews
    Desk Copy – for instructors who have adopted an AMS textbook for a course
    Examination Copy – for faculty considering an AMS textbook for a course
    Accessibility – to request an alternate format of an AMS title
Volume: 361993; 244 pp

This book is an introduction to mathematical game theory, which might better be called the mathematical theory of conflict and cooperation. It is applicable whenever two individuals—or companies, or political parties, or nations—confront situations where the outcome for each depends on the behavior of all. What are the best strategies in such situations? If there are chances of cooperation, with whom should you cooperate, and how should you share the proceeds of cooperation? Since its creation by John von Neumann and Oskar Morgenstern in 1944, game theory has shed new light on business, politics, economics, social psychology, philosophy, and evolutionary biology.

In this book, its fundamental ideas are developed with mathematics at the level of high school algebra and applied to many of these fields (see the table of contents). Ideas like “fairness” are presented via axioms that fair allocations should satisfy; thus the reader is introduced to axiomatic thinking as well as to mathematical modeling of actual situations.

  • Chapters
  • Part I. Two-Person Zero-Sum Games
  • Part II. Two-Person Non-Zero-Sum Games
  • Part III. $N$-Person Games
  • “Game Theory and Strategy” is an elegant, crystal-clear expository work. Key concepts are emphasized and clearly explained.

    Nature
Review Copy – for publishers of book reviews
Desk Copy – for instructors who have adopted an AMS textbook for a course
Examination Copy – for faculty considering an AMS textbook for a course
Accessibility – to request an alternate format of an AMS title
Please select which format for which you are requesting permissions.