Hardcover ISBN: | 978-0-8218-4911-8 |
Product Code: | SURV/173 |
List Price: | $129.00 |
MAA Member Price: | $116.10 |
AMS Member Price: | $103.20 |
eBook ISBN: | 978-1-4704-1400-9 |
Product Code: | SURV/173.E |
List Price: | $125.00 |
MAA Member Price: | $112.50 |
AMS Member Price: | $100.00 |
Hardcover ISBN: | 978-0-8218-4911-8 |
eBook: ISBN: | 978-1-4704-1400-9 |
Product Code: | SURV/173.B |
List Price: | $254.00 $191.50 |
MAA Member Price: | $228.60 $172.35 |
AMS Member Price: | $203.20 $153.20 |
Hardcover ISBN: | 978-0-8218-4911-8 |
Product Code: | SURV/173 |
List Price: | $129.00 |
MAA Member Price: | $116.10 |
AMS Member Price: | $103.20 |
eBook ISBN: | 978-1-4704-1400-9 |
Product Code: | SURV/173.E |
List Price: | $125.00 |
MAA Member Price: | $112.50 |
AMS Member Price: | $100.00 |
Hardcover ISBN: | 978-0-8218-4911-8 |
eBook ISBN: | 978-1-4704-1400-9 |
Product Code: | SURV/173.B |
List Price: | $254.00 $191.50 |
MAA Member Price: | $228.60 $172.35 |
AMS Member Price: | $203.20 $153.20 |
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Book DetailsMathematical Surveys and MonographsVolume: 173; 2011; 362 ppMSC: Primary 68; Secondary 52
Exact algorithms for dealing with geometric objects are complicated, hard to implement in practice, and slow. Over the last 20 years a theory of geometric approximation algorithms has emerged. These algorithms tend to be simple, fast, and more robust than their exact counterparts.
This book is the first to cover geometric approximation algorithms in detail. In addition, more traditional computational geometry techniques that are widely used in developing such algorithms, like sampling, linear programming, etc., are also surveyed. Other topics covered include approximate nearest-neighbor search, shape approximation, coresets, dimension reduction, and embeddings. The topics covered are relatively independent and are supplemented by exercises. Close to 200 color figures are included in the text to illustrate proofs and ideas.
ReadershipGraduate students and research mathematicians interested in the theory and practice of computational geometry.
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Table of Contents
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Chapters
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1. The power of grids—closest pair and smallest enclosing disk
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2. Quadtrees—hierarchical grids
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3. Well-separated pair decomposition
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4. Clustering—definitions and basic algorithms
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5. On complexity, sampling, and $\varepsilon $-nets and $\varepsilon $-samples
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6. Approximation via reweighting
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7. Yet even more on sampling
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8. Sampling and the moments technique
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9. Depth estimation via sampling
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10. Approximating the depth via sampling and emptiness
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11. Random partition via shifting
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12. Good triangulations and meshing
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13. Approximating the Euclidean traveling salesman problem (TSP)
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14. Approximating the Euclidean TSP using bridges
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15. Linear programming in low dimensions
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16. Polyhedrons, polytopes, and linear programming
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17. Approximate nearest neighbor search in low dimension
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18. Approximate nearest neighbor via point-location
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19. Dimension Reducation - The Johnson-Lindenstrauss (JL)lemma
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20. Approximate nearest neighbor (ANN) search in high dimensions
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21. Approximating a convex body by an ellipsoid
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22. Approximating the minimum volume bounding box of a point set
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23. Coresets
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24. Approximation using shell sets
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25. Duality
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26. Finite metric spaces and partitions
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27. Some probability and tail inequalities
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28. Miscellaneous prerequisite
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Additional Material
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RequestsReview Copy – for publishers of book reviewsPermission – for use of book, eBook, or Journal contentAccessibility – to request an alternate format of an AMS title
- Book Details
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Exact algorithms for dealing with geometric objects are complicated, hard to implement in practice, and slow. Over the last 20 years a theory of geometric approximation algorithms has emerged. These algorithms tend to be simple, fast, and more robust than their exact counterparts.
This book is the first to cover geometric approximation algorithms in detail. In addition, more traditional computational geometry techniques that are widely used in developing such algorithms, like sampling, linear programming, etc., are also surveyed. Other topics covered include approximate nearest-neighbor search, shape approximation, coresets, dimension reduction, and embeddings. The topics covered are relatively independent and are supplemented by exercises. Close to 200 color figures are included in the text to illustrate proofs and ideas.
Graduate students and research mathematicians interested in the theory and practice of computational geometry.
-
Chapters
-
1. The power of grids—closest pair and smallest enclosing disk
-
2. Quadtrees—hierarchical grids
-
3. Well-separated pair decomposition
-
4. Clustering—definitions and basic algorithms
-
5. On complexity, sampling, and $\varepsilon $-nets and $\varepsilon $-samples
-
6. Approximation via reweighting
-
7. Yet even more on sampling
-
8. Sampling and the moments technique
-
9. Depth estimation via sampling
-
10. Approximating the depth via sampling and emptiness
-
11. Random partition via shifting
-
12. Good triangulations and meshing
-
13. Approximating the Euclidean traveling salesman problem (TSP)
-
14. Approximating the Euclidean TSP using bridges
-
15. Linear programming in low dimensions
-
16. Polyhedrons, polytopes, and linear programming
-
17. Approximate nearest neighbor search in low dimension
-
18. Approximate nearest neighbor via point-location
-
19. Dimension Reducation - The Johnson-Lindenstrauss (JL)lemma
-
20. Approximate nearest neighbor (ANN) search in high dimensions
-
21. Approximating a convex body by an ellipsoid
-
22. Approximating the minimum volume bounding box of a point set
-
23. Coresets
-
24. Approximation using shell sets
-
25. Duality
-
26. Finite metric spaces and partitions
-
27. Some probability and tail inequalities
-
28. Miscellaneous prerequisite