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Softcover ISBN:  9780821837931 
Product Code:  DIMACS/65.S 
List Price:  $52.00 
MAA Member Price:  $46.80 
AMS Member Price:  $41.60 
eBook ISBN:  9781470417772 
Product Code:  DIMACS/65.E 
List Price:  $49.00 
MAA Member Price:  $44.10 
AMS Member Price:  $39.20 
Softcover ISBN:  9780821837931 
eBook ISBN:  9781470417772 
Product Code:  DIMACS/65.S.B 
List Price:  $101.00$76.50 
MAA Member Price:  $90.90$68.85 
AMS Member Price:  $80.80$61.20 

Book DetailsDIMACS  Series in Discrete Mathematics and Theoretical Computer ScienceVolume: 65; 2004; 105 ppMSC: Primary 68; 90;
Random projection is a simple geometric technique for reducing the dimensionality of a set of points in Euclidean space while preserving pairwise distances approximately. The technique plays a key role in several breakthrough developments in the field of algorithms. In other cases, it provides elegant alternative proofs.
The book begins with an elementary description of the technique and its basic properties. Then it develops the method in the context of applications, which are divided into three groups. The first group consists of combinatorial optimization problems such as maxcut, graph coloring, minimum multicut, graph bandwidth and VLSI layout. Presented in this context is the theory of Euclidean embeddings of graphs. The next group is machine learning problems, specifically, learning intersections of halfspaces and learning large margin hypotheses. The projection method is further refined for the latter application. The last set consists of problems inspired by information retrieval, namely, nearest neighbor search, geometric clustering and efficient lowrank approximation. Motivated by the first two applications, an extension of random projection to the hypercube is developed here. Throughout the book, random projection is used as a way to understand, simplify and connect progress on these important and seemingly unrelated problems.
The book is suitable for graduate students and research mathematicians interested in computational geometry.ReadershipGraduate students and research mathematicians interested in computational geometry.

Table of Contents

Chapters

Random projection

Combinatorial optimization

Rounding via random projection

Embedding metrics in Euclidean space

Euclidean embeddings: Beyond distance preservation

Learning theory

Robust concepts

Intersections of halfspaces

Information retrieval

Nearest neighbors

Indexing and clustering


Additional Material

Reviews

The book offers a broad view of its subject, with a good selection of examples and a vast set of bibliographic references. It could be used well as a starting point for research in this area. The presence of a number of exercises [also] makes it a possible choice for [a] textbook on this method.
Mathematical Reviews 
A very nice piece of work — the author succeeds in tying together a lot of recent developments in algorithms under an appealing theme.
Professor Jon Kleinberg, Cornell University 
This is an elegant monograph, dense in ideas and techniques, diverse in its applications, and above all, vibrant with the author's enthusiasm for the area.
from the Foreword by Christos H. Papadimitriou, University of California, Berkeley


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Random projection is a simple geometric technique for reducing the dimensionality of a set of points in Euclidean space while preserving pairwise distances approximately. The technique plays a key role in several breakthrough developments in the field of algorithms. In other cases, it provides elegant alternative proofs.
The book begins with an elementary description of the technique and its basic properties. Then it develops the method in the context of applications, which are divided into three groups. The first group consists of combinatorial optimization problems such as maxcut, graph coloring, minimum multicut, graph bandwidth and VLSI layout. Presented in this context is the theory of Euclidean embeddings of graphs. The next group is machine learning problems, specifically, learning intersections of halfspaces and learning large margin hypotheses. The projection method is further refined for the latter application. The last set consists of problems inspired by information retrieval, namely, nearest neighbor search, geometric clustering and efficient lowrank approximation. Motivated by the first two applications, an extension of random projection to the hypercube is developed here. Throughout the book, random projection is used as a way to understand, simplify and connect progress on these important and seemingly unrelated problems.
The book is suitable for graduate students and research mathematicians interested in computational geometry.
Graduate students and research mathematicians interested in computational geometry.

Chapters

Random projection

Combinatorial optimization

Rounding via random projection

Embedding metrics in Euclidean space

Euclidean embeddings: Beyond distance preservation

Learning theory

Robust concepts

Intersections of halfspaces

Information retrieval

Nearest neighbors

Indexing and clustering

The book offers a broad view of its subject, with a good selection of examples and a vast set of bibliographic references. It could be used well as a starting point for research in this area. The presence of a number of exercises [also] makes it a possible choice for [a] textbook on this method.
Mathematical Reviews 
A very nice piece of work — the author succeeds in tying together a lot of recent developments in algorithms under an appealing theme.
Professor Jon Kleinberg, Cornell University 
This is an elegant monograph, dense in ideas and techniques, diverse in its applications, and above all, vibrant with the author's enthusiasm for the area.
from the Foreword by Christos H. Papadimitriou, University of California, Berkeley